This week has mainly been focusing on the fundamentals of making the entire project sound somewhat decent and not a convoluted mess of sounds. After messing around with my code for the platform sound script I came across an issue of the sounds not playing when I try to make the sounds play all the way through instead of overlapping. After playing around with that for a while I deleted one of the spawners, added a heavy bass sound, and re-arranged the platforms.
Garage band is how I am editing the sounds as well as drawing inspiration from pre made sounds. For this upcoming week my goal is to produce a song using a few new sounds as well as doing something completely different with the camera such as expanding the view and making a longer platform for the balls to bounce on.